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Showing posts with label DVS. Show all posts
Showing posts with label DVS. Show all posts

Wednesday, February 23, 2011

Traktor Scratch Pro 2: Delving into the Software

So with the interfaces out of the way, we'll dig a bit into some of the new features of the software that run them.  The single color waveform display has been a gripe of users for some time now.  Not anymore.  The new "TruWave" display is more crisp then ever as you can customize the degree of color separation for different frequencies and transients.  Some screenshots are below of the new waveform.  The first is an example of more of a subtle approach and the second will look somewhat familiar to the Scratch Live users out there.  Giving the user more customization options can be a double edged sword since some users just want a "plug and play" solution which has everything just right for them out of the box.



Another feature is the loop recorder.  You can overdub your recordings as well as route any or all channels to it, completely customizable.  The loop recorder can also function as a 5th deck, snatch your loop, overdub it, then shoot it into the sample player for playback from there.  Crazy possibilities here without a doubt.


Additional feature examination to come in the next few days:  looping, sample players and more!

Tuesday, February 22, 2011

Native Instruments vs Rane - DVS Debate


Rane or Native instruments?  With the debut of Traktor Scratch Pro 2 there's a lot of debate on which system would suit your style.  Another consideration is that Rane is also releasing new hardware for their updated version of Scratch Live.  How is Scratch Live going to fare against it's updated competitor with new interfaces and features?  Let's find out...I created a chart that documents the features of each interface.  I'll be doing more posts on this topic as the time of release (April 1st) comes up.


We first need to put some things on the table, the new features of Traktor Scratch Pro 2 hardware.  The new Audio 6 and Audio 10 will no longer use the multi-core cables eliminating potential expensive replacement if lost or damaged. Definitely a big plus in my book since at $33 each, this could get expensive quick.  The Traktor interfaces feature status LEDs on the inputs which gives the user a clear indication of what mode the hardware is functioning in.  Troubleshooting wiring in a dark club, we've all been there, this is a plus for sure.  The interfaces still only have one USB port which I don't understand.  The ability to switch out DJs seamlessly without unhooking equipment was not addressed here besides having a direct thru available when plugged in with a wall wart.  The output level on the Audio 10 and Audio 6 is 2.35 Vrms which is slightly above the standard line level of 2 Vrms.  For reference, the SL1 output is 2 Vrms so if this is too quiet for you, the Audio 10 and Audio 6 are a bit hotter output side.  These interfaces can also be used as a 10 in 10 out or 6 in 6 out soundcard although all connections are going to be RCA and mono.  If you use MIDI capable hardware on stage, the Audio 10 has you covered with MIDI I/O.  This means you can sync your synth, sampler, sequencer, or other outboard gear without having an additional MIDI interface.  Where does our competitor stand?

The new Scratch Live SL4 offers 4 deck capabilities as well, but offers 2 USB ports for seamless switching of DJs.  This can be a big plus if it is club owned equipment since switching hardware won't be an issue for DJs using SSL.  Other features make them pretty much comparable, but the SL4 as well as SL3 are hotter on the output side than either of the Traktor interfaces and there is no MIDI option.  One advantage the SL4 has over the Audio 10 is that the power cable is not necessary.  The Audio 10 MUST be hooked up to the grid, or no worky.  As any Rane product I would expect the same robust and durable design we’ve seen in the SL1 and SL3.  According to the Rane site, the box is supposed to weight a total of 6 pounds!  We’ll see when actually shipped, but that is one heavy interface.  In the next installment I will go over some new features of the software and dive deeper into what’s good for who, until then…